After finishing the Syberia series for the time being and eagerly awaiting the next installment, we sat down on a Sunday and played a slightly older game – Amerzone. You can read here what I noticed and how I liked it overall.
Continue readingMonthly Archives: June 2022
God of War (that’s what it says on the packaging)
In this article we are going to talk about the current God of War part from 2018. It differs from the original games in a few ways. How I think about that, how it worked out technically and some general thoughts are collected here. And of course there is an obligatory spoiler warning.
Continue readingGod of War – The original story
In this article I’m going to talk about God of War – All parts before 2018 (which gets it’s own article). At this point, a spoiler warning: I won’t tell you the whole story, but might get into detail here and there
Continue readingFirewatch – A radio and solitude
Since Tunic was no longer fun for us last Saturday, we switched to another game at short notice: Firewatch. Not a long adventure at just under three and a half hours, but definitely a very interesting one. Let me tell you what I think about it.
Continue readingTunic – Poor Expectation Management
This article is about the game Tunic; why I chose it, misunderstood it, and finally gave up on it.
Continue readingSyberia
This article contains my reviews of all (yet) payed parts of Syberia. This isn’t supposed to be a walk-through or a synopsis but a mixture of review and evaluation – there might be spoilers!
Continue readingKill Me(e6)
Just recently I yeeted my Discord-bot Mee6 from my Server. I explained the reasons often enough: too expensive, not reliable, weird focus on certain (monetizable) functions that I didn’t want to support. That’s why we got rid of it. But what is the alternative?
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