Today we’re talking about a title from the Heureka-Klett series of educational games that I like so much. While in Physicus we had to solve a lot of puzzles involving, well, physics, Mathica is about math – that can only be a lot of fun, right?
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German teachers love this game
Today we’re talking about a very short, but still very entertaining game: “The Franz Kafka Videogame”. Anyone who learned to hate this writer in high school like I did is probably just as surprised as I was that he got his own video game. I plunged into the adventure and can tell one thing: it was Kafkaesque.
Continue readingI recommend avoiding this park
Today we’re talking about another game from the “developers apparently hate their players” category. It joins the list of already discussed point & click adventures that are based on the “classics”, such as “Beyond the Edge of Owlsgard” and “Justin Wack and The Big Time Hack” – because of several reasons. Unfortunately, I was also very disappointed in “Thimbleweed Park”. You can read why exactly here. Contains spoilers!
Continue readingBeyond the Edge
In the article about “Justin Wack”, I already mentioned that we recently have played several games from the classic point & click genre. The selling point here (besides the shameless exploitation of romanticized memories of old times) is that you bring back the brilliant humor, the innovative puzzles and the good storytelling of the masterpieces of the time. You can read here whether and how today’s game, “Beyond the Edge of Owlsgard”, succeeds.
Continue readingJustin Wack or just whack?
Today we’re talking about a point & click adventure game that aims to revive the spirit of the old classics. There are lots of pop culture references and crazy humor, time travel and robots! Wait, you don’t know which of the many “reboots” of the good old days I’m talking about? No wonder, there are enough of them now. You can read here whether “Justin Wack and the Big Time Hack” can stand out from the masses positively!
Continue readingIndiana Nino is looking for Atlantis
Each of us has films or series that we can watch over and over again without ever getting tired of them – for me the Indiana Jones films definitely belong in this category (yes, even the fourth one – I haven’t watched the fifth one yet). So it probably didn’t surprise anyone that I loved the “Lego Indiana Jones” video games. What I didn’t know for a long time: there is also Indiana Jones Point & Click Adventures! We’re talking about one of them today: the fate of Atlantis!
Continue readingToo poor too die
Today’s game is a product of that strange transitional period in computer gaming, where point-and-click adventures were still popular, but 3D graphics were seen as a requirement – more by the developers than by the players in my experience though. “Grim Fandango” joins in with its very own story – let’s talk about how I liked the result here.
Continue readingThe longest of all journeys – Part I
Today we are talking about the first part of a long journey – the longest of all journeys to be exact. In the first part of the game series “The Longest Journey”, we get caught up in an adventure with art student April Ryan that directly threatens the existence of two worlds. Let’s talk about how that worked out here.
Continue readingUnwritten Tales and where to read them
Today we’re talking about a game that was absolutely brilliant for me and at the same time a major disappointment – or rather a series. “The Book Of Unwritten Tales” was completely unknown to me, started out very strong, but then unfortunately let me down. You can find out exactly how here.
Continue readingRunaway: A Road Adventure or just a bad trip?
A point&click adventure like a roller coaster ride: In my opinion, Runaway does something right, but also a lot wrong. We recently played the trilogy and are now ready for a conclusion. Let’s see how I liked it.
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